Fantastic Temporary UX Designer role vacancy, based in Oxfordshire. You will be working with a team of UX Designers within an integrated software development team. As a UX Designer your focus will be to deliver exceptional experiences for their customer, whilst embracing any challenges.
The UX Designer role is Full-time; Hours 8am – 5pm; Temp Hourly rate £(phone number removed) per hour and the Contractor Daily rate is £280-£360.
To be considered for the UX Designer role you will need to have a portfolio (PDF or online) that illustrates examples of wire-frames, pro-types, user journeys/experience map, persona, usability test plans and reports, end-product design.
You enjoy creating well- crafted user experiences
Problem solver and creative
Analytic methodical approach
Substantial industry knowledge working as a UX Designer for clients
How you consider approach and resolve real- world UX challenges
Team player; strong collaborator
Able to create click- able pro-types of design concepts in code/tools using any of the following tools OmniGraffle, Axure, Figma and Principle
Able to work in an Agile environment
Contributing to (and depending on experience, leading) the UX of complex projects through from Discovery to Delivery, including everything in between
Participating in and sometimes leading research to help you and your team generate understanding and empathy for your users and their needs
Reviewing requirements gathered from client stakeholders and subject matter experts, and exploring how these can be translated into compelling design concepts
Planning and facilitating workshops to help you, your team, and customers discover needs, set project direction, and create solutions
Crafting experiences that go beyond good design into delighting users
Communicating your designs both internally to team members, and to stakeholders, not only through sketches, wire-frames and mock-ups, but also verbally and in workshops
Testing designs with users
Helping non-UX professionals to understand the value of UX and adopt UX practices – we believe the experience is a shared responsibility and want to take the whole team on the journey
Drawing upon existing design standards and pattern libraries, as well as identifying opportunities to expand them where necessary
Thinking about Information Architecture and how best to expose only what is necessary to the end user through simple UI and Interaction